Systems
Godsworn, Classes, And Teams
A practical framework for choosing Godsworn roles, six-class skill pairings, and team upgrades.
Think In Roles First
The official background describes exiled criminals transformed into Godsworn under your command, while the feature list confirms six unique classes. Class identity and skill pairing should guide early team decisions.
Classify each Godsworn by what they help your current run do: survive longer, defeat enemies faster, improve consistency, or support farming.
Training Decisions
Upgrades should follow evidence from your last few failed attempts. If the team barely loses, targeted gear or skill improvements can be enough. If it collapses early, broader setup work is likely required.
Avoid draining resources across too many units unless a mode clearly rewards a wider roster.
Team Notes To Keep
Write down the classes used, the gear change that mattered, and the next wall. This is the fastest way to build a personal route while the broader community is still mapping the game.
Keep notes on what changes your results, then use future balance updates to refine your team choices.